Feb 16, 2009

Floe W.I.P

I began working on Floe in zbrush a few days ago. I have been working on her on an off amongst other projects. I plan on getting her upper body done first then move on to the lower (tree) part of her. Some crits are welcomed.



This is the zbrush screen cap. I am making it a point to learn anatomy, since all i have been doing is mechanical models. not quite where i want it, but then again zbrush comes with a steep learning curve.





Here we have the updated and altered base model which was made in 3d s max 09. Not much to say about this except i was more concerned with edge loops and correct topology

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